# Configuration file # Generated on 19.02.13 12:13 #################### # block #################### block { I:architect.id=1508 I:assemblyTable.id=1517 I:autoWorkbench.id=1502 I:blueprintLibrary.id=1515 I:builder.id=1507 I:drill.id=1501 I:engine.id=1510 I:filler.id=1505 I:frame.id=1509 I:hopper.id=1519 I:laser.id=1516 I:marker.id=1504 I:miningWell.id=1500 I:oilMoving.id=1520 I:oilStill.id=1521 I:pathMarker.id=1518 I:pipe.id=1513 I:pump.id=1511 I:quarry.id=1503 I:refinery.id=1514 I:springBlock.id=1522 I:tank.id=1512 S:woodenPipe.item.exclusion= S:woodenPipe.liquid.exclusion= } #################### # """"""block savers"""""" #################### """""""block savers""""""" { B:hopper.disabled=false } #################### # general #################### general { # set to true for allowing machines to be driven by continuous current B:current.continuous=false # set to false to prevent fillers from dropping blocks. B:dropBrokenBlocks=true # If true, Filler will destroy blocks instead of breaking them. B:filler.destroy=false # the lifespan in ticks of items dropped on the ground by pipes and machines, vanilla = 6000, default = 1200 I:itemLifespan=1200 B:mining.enabled=true # set to false if BuildCraft should not generate custom blocks (e.g. oil) B:modifyWorld=true # delay between full client sync packets, increasing it saves bandwidth, decreasing makes for better client syncronization. I:network.stateRefreshPeriod=40 # increasing this number will decrease network update frequency, useful for overloaded servers I:network.updateFactor=10 # set to false to deactivate pipe connection rules, true by default B:pipes.alwaysConnect=false # How long a pipe will take to break D:pipes.durability=0.25 # when reaching this amount of objects in a pipes, items will be automatically grouped I:pipes.groupItemsTrigger=32 # pipes containing more than this amount of items will explode, not dropping any item I:pipes.maxItems=100 S:power.framework=buildcraft.energy.PneumaticPowerFramework # Set to false to turn off energy loss over distance on all power pipes B:power.usePipeLoss=true B:trackNetworkUsage=false B:version=3.4.3 } #################### # item #################### item { I:bluePipeWire.id=19114 I:blueprintItem.id=19118 I:bucketFuel.id=19110 I:bucketOil.id=19107 I:diamondGearItem.id=19104 I:fuel.id=19108 I:goldenGearItem.id=19103 I:greenPipeWire.id=19115 I:ironGearItem.id=19102 I:pipeFacade.id=19141 I:pipeGate.id=19111 I:pipeGateAutarchic.id=19140 I:pipeItemsCobblestone.id=19161 I:pipeItemsDiamond.id=19165 I:pipeItemsEmerald.id=19167 I:pipeItemsGold.id=19164 I:pipeItemsIron.id=19163 I:pipeItemsObsidian.id=19166 I:pipeItemsSandstone.id=19222 I:pipeItemsStone.id=19162 I:pipeItemsVoid.id=19220 I:pipeItemsWood.id=19160 I:pipeLiquidsCobblestone.id=19181 I:pipeLiquidsEmerald.id=19187 I:pipeLiquidsGold.id=19184 I:pipeLiquidsIron.id=19183 I:pipeLiquidsSandstone.id=19223 I:pipeLiquidsStone.id=19182 I:pipeLiquidsVoid.id=19221 I:pipeLiquidsWood.id=19180 I:pipePowerGold.id=19204 I:pipePowerStone.id=19202 I:pipePowerWood.id=19200 I:pipeStructureCobblestone.id=19224 I:pipeWaterproof.id=19109 I:redPipeWire.id=19113 I:redstoneChipset.id=19117 I:stoneGearItem.id=19101 I:templateItem.id=19105 I:woodenGearItem.id=19100 I:wrench.id=19106 I:yellowPipeWire.id=19116 }